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Exhibition graphics for
The Wall at the End of the Rainbow, an exhibition curated
by Natasha Marie Llorens that was presented at the
Jan van Eyck Academy. The show presents the work of
thirteen artists examining the infrastructures that allow us to
see in a certain way and not in other ways. The exhibition
graphics are presented on a mirror column located in the center of
the exhibition. The names of the artists on this reflective
surface, point towards the actual location of their work in the
Handout for The Wall at the End of the Rainbow. This map
uses the infrastructure of the exhibition space—the floorpan—as a
grid for its content. The empty floor images on the map indicate
the designated locations of the works in the exhibition.
Website for the artist, Ian Page. On this site, Ian’s works
are presented as little machines, each having their own automated
logic for behaving within this digital space.
Thing Instructions are a series of Instructional labels
stuck onto things, products and technologies in public and private
spaces, suggesting alternative approaches for their usage.
Excerpt from a tour given through the office, storage, printshop
and street of Extrapool, an art space in Nijmegen. Together with
the audience we acted out a series of
Thing Instructions with objects at hand.
Contribution for Paco La Rosa, an exhibition initiated by
Julien Baiamonte and Chloé Perrillat-Colomb. The
prompt was to create a work that revealed an aspect about a
fictional character called Paco. My contribution used a definition
I found online that described Paco as both a rule- maker and
breaker. This reminded me of a similar duality evident on traffic
signs. The rules on the front regulate our movement through the
street, while forbidden actions are expressed on the empty
The writer Christine Bax commissioned
Youngeun Sohn and I to make a film based on a script she
generated with twitter bots. Her bots tell a story about eight
race cars infinitely racing on the rooftop racetrack of the old
Fiat Lingotto Factory in Turin. Borrowing from the aesthetics of
race car suits, our film visualises these bots as ghosts wearing
twitter suits. The film was exhibited at
Prospect and Concepts at Art Rotterdam 2020.
Documentation from people that received
Meeting Points’ sponge literature. It has to be watered in
order to be read and each time dries up in a new sculptural shape.
We distributed this lightweight object across all borders, upon
request or wherever we pleased!
Pouring Light in a Bucket is a light installation that
shines brighter the more water is poured into the leaking bucket.
As the water slowly drips out of the bucket, the room gradually
turns back into darkness. Made in collaboration with William
Music player that is navigated with eleven fingers. The number of
fingers touching the screen determines which of the eleven songs
is played from the list. Songs are organized in reverse
chronological order, thus more fingers reach older dates. Made in
collaboration with Ayham Ghraowi
Poster for Featuring Bazaar, a presentation showcasing 18
works based on the Harper's Bazaar archive.
Packed is a website exploring what compression means in the
space of a browser. It consists of a series of pop up windows that
shrink or expand their content as their windows get resized.
Black White is a mobile game that encourages collaboration
instead of rivalry. In it two opposing players around the world
are connected at random. To advance in the game, the two players
have to work together to grow the territory of the map.
Video Installation for the drawings of Terry Winters,
presented at the gala of the Drawing center in New York. In
the installation, new compositions are created by crossfading his
drawings at an extremely slow speed. Designed at 2x4inc New York.
Partner: Susan Sellers, Design Director: Timothy Gambell, Design
Team: Jacob Hoving
A Pile of overprinted objects announcing the
Graphic Design Reviews at Yale. Each object announces one
student. Made in collaboration with Ayham Ghraowi.
Pamflet for Thing-Deciding, a group that believes in the
power of things to guide our decisions. Through a series
Thing-Deciding methods, the phamflet explains how things can help
us with different forms of decisions making. Made in collaboration
with Ayham Ghraowi
Yale School of Art Paper is a self-published magazine with
students’ contributions from the School of Art. The aim was to
create a platform where work from all the departments could come
together and share their voices. For this issue we asked students
to create writing and imagery about fictional vegetables. Edited
and designed in collaboration with Polina Vasilyeva.
Out of Order is a tool providing random prompts for
sketching on new projects. This tool explores how chance can
challenge my design process and push it into unforeseen
Associative Driagraming is a mobile app that gives the user
a set of random shapes for imagining hypothetical scenarios.
Selection of scenarios created with the mobile application.
Non-Linear Video player gives the viewer the ability to
divide a video into smaller pieces until every frame of the video
is played at once. The player creates a video experience where
multiple moments in a timeline can be viewed at a single moment in
time. Made in collaboration with Ayham Ghraowi.
Archiving Beauty is a Poster series that attempts to repair
Yale’s deteriorated archive of Harper’s Bazaar, by pasting the
latest issue over it. The series explores the contradiction
inherent in archiving fashion. Monthly released issues displaying
the latest beauty and fashion, are kept in an archive where they
slowly become outdated, fade, and crumble.
Online Promotion for the Odds and Ends Art Book Fair at the
Yale Art Gallery.
Scarf for the commencement of the Yale School of Art. The
info for the commencement is presented as one long strip of movie
credits, normally seen at the end of any movie.
Noteworthy Rides is a series of notes from memorable rides
that I took with taxi drivers. The notes are overprinted on dollar
bills and distributed through the circulation of money.
Out of Touch is a video imagining an interface that turns
to darkness the more it’s touched.
Porch Filled with the Past is an animation in which an
invisible silhouette reveals the physical past of an abandoned
Live visuals for a performance of the noise metal band the
Dead Neanderthals. The visuals consist of a varying amount
of horizontal and vertical lines. The lines can vary in their
thickness and shake as hard as is necessary for creating visual
terror. Performed during the Artnight Nijmgen at Extrapool. Made
in collaboration with Ingo Valente.